Sanctuary Dispatch

Crafting Guide: Tempering & Masterworking Explained

The Diablo 4 crafting system has two main paths: Tempering and Masterworking. This guide explains both.

Crafting guide

Tempering

Add affixes to Ancestral gear. Costs Veiled Crystals.

TierCostEffect
110 Crystals+1 affix tier
550 Crystals+5 affix tiers
10100 Crystals+10 affix tiers (max)

Masterworking

Improve base stats on gear from rank 8 to rank 12. Costs Obducite + gold.

RankObduciteGold
8→91050,000
9→1015100,000
10→1120200,000
11→1225300,000

Priority Order

  1. Masterwork weapon first (highest damage impact)
  2. Then amulet, ring, helm
  3. Chest, pants, boots next
  4. Gloves, belt last

Material Sources

  • Veiled Crystals: Helltide chests, NM Dungeons
  • Obducite: Tormented bosses, Pit 100+
  • Gold: All activities (Helltide best)

Tier Placement

BuildPriority
WeaponFirst (highest impact)
Amulet/RingSecond
HelmThird

Pros and Cons

Pros

  • Direct damage boost
  • Deterministic (no RNG)

Cons

  • Expensive in gold
  • Need many Obducite

FAQ

Q: Tempering or Masterworking first?

A: Tempering first (cheaper), then Masterwork.

Q: How to get Obducite?

A: Tormented bosses (10-25 per kill) + Pit 100+.

Q: Masterwork rank 12?

A: Need 70 Obducite + 650,000 gold per item.

Q: Affix tier max?

A: Tier 10 (5 Tempering rolls).

Q: Can I lose crafted stats?

A: No, Tempering and Masterwork are permanent.

Q: How long to fully gear?

A: 2-3 weeks of Tormented farming.

Q: Best slot to Masterwork?

A: Weapon first for damage.

Related Guides

Last updated for Season 6 (2026-09-28).